What will I learn?
The game is very simple to start. Rules are easy to understand and it only requires a few lines of code to move your units around.
The goal is to outnumber your opponent. To do so, you will have to quickly control the key points of the map and take advantage of the errors of your enemy.
Notions about graphs and some logic on decision-making are the key to victory.
LEARN ALGORITHMS ASSOCIATED WITH THIS PUZZLE
Voronoi diagrams by MarcheteExternal resources
GitC FeedbackGalconGitC Post MortemBot Programming GuideLearning Opportunities
This puzzle can be solved using the following concepts. Practice using these concepts and improve your skills.
Statement
This Galcon-inspired multiplayer puzzle takes place on a graph, in which you move your units (cyborg) and must capture some nodes (factories) to increase your production. You must strike a balance between your decision on long and short term .
E.g. Capture a close factory which produces only 1 cyborg OR capture a distant factory which produces 3 cyborgs.
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